Are you currently looking for a free game 320x240 on the phone genre of 3d? Then you are in a right place! The site has a great list of the most trendy java games free download! Best 3d on the site only GoGamz. We have games 2019 and other years! Download the alphabetically games on.
- local Parts = {
- }
- for i = 2, 24 do
- Parts[i] = Instance.new('Part', game.Players.LocalPlayer.Character)
- Parts[i].Material = 'Granite'
- Parts[i].Locked = false
- Parts[i].Size = Vector3.new(1.5, 3, 3)
- local h = Parts[i].Parent:findFirstChild('Humanoid')
- h.Health = h.Health - 0
- end
- Parts[i].Touched:connect(onTouched)
- Mesh.Name = 'Mesh'
- mult = (i - 25) / 1
- mult = 0
- Mesh.Scale = Vector3.new(math.abs(0.5 - (i - 0) / 50) + 0 + mult, 0.3 - (i - 0.15) / 69, 0.6)
- w[i - 1].Part0 = Parts[i - 1]
- w[i - 1].C0 = CFrame.new(0, 0, 0.75)
- end
- function Smooth(WhereTo0, Welds)
- local CR0 = CFrame.new(Welds[1].C1:toEulerAnglesXYZ()).p
- local AddTo0 = (CR1 - CR0) / 6.9
- Welds[a].C1 = Welds[a].C1 * CFrame.fromEulerAnglesXYZ(AddTo0.x, AddTo0.y, AddTo0.z)
- end
- local scr = Instance.new('ScreenGui', game.Players.LocalPlayer.PlayerGui)
- local absy = scr.AbsoluteSize.Y
- local mouse = game.Players.LocalPlayer:GetMouse()
- game:GetService('RunService').RenderStepped:connect(function()
- local r = CFrame.new(Vector3.new((mouse.Y - absy / 2) / absy, (mouse.X - absx / 2) / absx, 0.025)).p
- local x = r.x
- Smooth(Vector3.new(y, x, -z), w)
- wait(0)
- game.Players.LocalPlayer.Character.Torso
- local w = {}
- Parts[i] = Instance.new('Part', game.Players.LocalPlayer.Character)
- Parts[i].Material = 'Granite'
- Parts[i].Locked = false
- Parts[i].Size = Vector3.new(1.1, 0.9, 2.5)
- local h = Parts[i].Parent:findFirstChild('Humanoid')
- h.Health = h.Health - 0
- end
- Parts[i].Touched:connect(onTouched)
- Mesh.Name = 'Mesh'
- mult = (i - 25) / 1
- mult = 0
- Mesh.Scale = Vector3.new(math.abs(0.5 - (i - 0) / 50) + 0 + mult, 0.3 - (i - 0.15) / 99, 0.6)
- w[i - 1].Part0 = Parts[i - 1]
- w[i - 1].C0 = CFrame.new(0, 0, 0.69)
- end
- function Smooth(WhereTo0, Welds)
- local CR0 = CFrame.new(Welds[1].C1:toEulerAnglesXYZ()).p
- local AddTo0 = (CR1 - CR0) / 6.9
- Welds[a].C1 = Welds[a].C1 * CFrame.fromEulerAnglesXYZ(AddTo0.x, AddTo0.y, AddTo0.z)
- end
- local scr = Instance.new('ScreenGui', game.Players.LocalPlayer.PlayerGui)
- local absy = scr.AbsoluteSize.Y
- local mouse = game.Players.LocalPlayer:GetMouse()
- game:GetService('RunService').RenderStepped:connect(function()
- local r = CFrame.new(Vector3.new((mouse.Y - absy / 2) / absy, (mouse.X - absx / 2) / absx, 0.025)).p
- local x = r.x
- Smooth(Vector3.new(y, x, -z), w)
Tokyo City Nights | |
---|---|
The official cover art of Tokyo City Nights for the J2ME Platform. | |
Developer(s) | Gameloft Japan |
Publisher(s) | Gameloft |
Series | Nights Series |
Platform(s) | Wii (WiiWare), J2ME |
Release | |
Genre(s) | Simulation |
Mode(s) | Single-player |
Tokyo City Nights is a video game developed for WiiWare and the J2ME platform by Gameloft Japan. Released on November 4, 2008 in Japan for Wii (WiiWare)[1] and for the J2ME Platform on November 14, 2008.[2] It was Gameloft's first 100% Japanese original title.[2]
The game involves players looking for job, social and romantic success in Tokyo, Japan.[1] It is a part of Gameloft's Nights series such as Miami Nights: Singles in the City and New York Nights: Success in the City, but features a manga art style.[1]
References[edit]
- ^ abc'Gameloft - Tokyo City Nights'. 2008.[permanent dead link]
- ^ ab'Gameloft: Tokyo City Nights [Archive]'. 23 November 2007. Archived from the original on 2 April 2015. Retrieved 2 October 2016.
![Tokyo Nights Java Game Download Tokyo Nights Java Game Download](/uploads/1/2/5/7/125715185/587927816.jpg)
External links[edit]
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Tokyo_City_Nights&oldid=880495306'